A downloadable level design document

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This document was created in a level design course based on a story I wrote. Its concept is merely theoretical, but I believe it serves as a good stepping stone for future projects. It's essentially a story with technical elements and through the lens of writing a game narrative.

This is an early concept for a game by a beginner, so any constructive feedback would be greatly appreciated.

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Click download now to get access to the following files:

Interlude_Purification LDD.pdf 33 MB

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